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Perfect Information

A podcast where the information, like the hosts, is perfect in every way.
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Now displaying: February, 2016

If you can read this, nothing has changed.

Feb 29, 2016

It's not easy being a grown-up. Not only are you supposed to take responsibility for your actions, you also need to balance your self-interest with that of the groups you are part of. Luckily, board gaming provides a respite from those heavy chains of considerate behaviour. Or does it?

Habitual rules stickler and party downer Georgios reminds us again, that no... it's not. You are in fact expected to share your fun. 

Luckily, Ben chimes in as a mood stabilizer with a mind-shattering rendition of that one R. Kelly song.

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Feb 22, 2016

Through the use of our wide net of associates, industry contacts and government spies we managed to finagle a preview copy of one of this year's most talked about board games: Fog of Love.

With no promise of such prosaic rewards as money or respect, we stride forward into our very first (and possibly only) Kickstarter preview by tackling the age-old question: To back or not to back?

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Feb 15, 2016

In an unprecedented feat of intellectual laziness the Perfect Information team rests on its laurels by faluting highly and faffing around about art. That is ART! in boardgames. What's the point? Why should we bother? And is the government wasting your tax money on it?

In this week's etiquette section Ben & Georgios calmly and rationally discuss the need for lawyers. And should they, in fact all be killed as some dead balding Englishman once wrote?

All that rumbling and bumbling aside, a return to the Inn of the Guild of the Perfect Information Podcast sees us fondly discussing our listener's opinion on all matters enlightenment.

Esteemed orator Nicholas Marineum spews forth in his affable and barely pugnacious manner about... huh... art as well. What do you know? (And if you would like to know more about the growing rift between us, why not read this dashing and not at all superfluous rejection of Mariner's Law here!)

And finally, your esteemed moderators set sail for the distant land of Nippon to be as helpful to the growing industry in a foreign land as only a bunch of gamers can be.

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Feb 8, 2016

We play games according to rules. But in the heat of battle... or just the moment, we might lose sight of the finer points of said rules. It's only sensible to have somebody at the table to pay attention to our play's fidelity.

Georgios argues that there is a reason why you might not want to jump into the fray every time you are at a disadvantage because of a rules error. This is etiquette rule #6.

Try being right to somebody else's benefit.

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Feb 1, 2016

This week's episode sees a breakdown of the natural order and drops T.C. Petty III. into our topic section. In honour of the momentous Kickstarter (Club Zen & Don't Get Eated) he will spill beans, drinks or simply all over this podcast and reveal all you need to know about those games. 

We'll clean up the mess afterwards and hope you enjoy our foray into etiquette again, as Ben & Georgios argue about when a game actually ends, before turning into the guild and have a look at what publishers owe us according to you, dear listeners.

Nick Mariner cynically courts controversy and talks about games that choose culturally sensitive themes. And finally, we sip our espressi as we talk about VivaJava: The Coffee Game: The Dice Game.

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