Designer David Somerville speaks to Ben about Vast: The Crystal Caverns and delves into the game's history, its unique features and its (and his own) future.
Wine, cheese, people... what do those things have in common? That's right, they need to mature before we can fully appreciate them. After a year of toiling heedlessly and often inappropriately, we have turned a corner and matured, like a fine slice of Brie.
That does not only mean we have a sponsor that we are happy to shill for in this episode, we also put on our big boy pants and talk about things that we deem to matter. Namely: politics. In boardgames. Or maybe of boardgames. Either way.. let's talk about the good stuff!
T.C. has once again graced us with his presence and invites us to a new lecture in his "School for Rules Writers Who Can't Write Good and Want to Do Other Stuff Good Too" series at 00:31:15.
We stroll back into the Guild and speak about overproduction. Yours, specifically. Seriously... what is up with all those replies? It's like you want to have your opinions heard and mentioned on the show. (00:46:21)
A few words from our sponsor Yolo-Games await you at 01:08:13.
At 01:12:36 the esteemed Nick Mariner accosts your eardrums in full mono as he sets the record straight on Kickstarter - what it is, what it isn't and how we shouldn't kid ourselves about it.
Finally, this week's review is a live broadcast of The Networks (1:26:06) by Gil Hova of Formal Ferret Games. (For certain definitions of live.)
In this week's magnanimous episode your esteemed hosts review the newest release of Artipia Games/Stronghold Games, aptly named The Pursuit of Happiness (1:17:32).
But before we get there, Nick Mariner invites us to a brief sojourn in the realm of ludological solitude as he pontificates on solo games (1:04:15).
Which you will hear just after our quick stop at the guild (40:48), where we not only get to the latest update on the musical prodigy that is Tension & Release (and mouth harp), but we also address our listeners' (that means you, yes, you reading this right now) insightful contributions to the question of gaming masterpieces.
But do not skip ahead just yet, for you will miss a dazzling lecture on the How of Writing Rules by design luminary T.C. Petty III (28:31). Yes, he of Flowing Hair Championship fame 2004, 2007 and 2012. He also casually threw out games like Xenon Profiteer. But that hair... oh my.. that hair!
And you will get to all that, just after you've listened to the opening topic of this week's episode: the beautification of boardgames. A sign of things to come? And will they herald a new age of playful joy (yes!) or a devolution into childishness (boo!)?