Games are full of decisions. Some are trivial like picking a colour to play. Some are less so. But why? And how?
Decrying a game for its lack of meaningful decisions is easy, but how do we recognise when a decision is actually meaningful? What is the metric?
As it turns out, there are four metrics... and they lie at the heart of this lecture at Perfect University.
We've spared no expense to get some of our biggest and most famous fans onto this podcast simply to remind you to nominate us for the Golden Geek Awards.
After that bit of shameful self-promotion, we dive into our topic... ominously (or confusingly) named: The Board Game Encyclical. All about the unique cultural traits and dynamics of this hobby, and maybe what to do about them?
The great TC Petty III. once more spews wisdom, hard-earned experience and at least one naughty word in Deep Design (38:56) all about The Hook. Which contrary to common belief is not the porn name of anybody on the show... any longer... but that magic quality of a game that makes it click. Shouldn't it then be called the Switch? (Although that IS the porn name, one of us currently uses... so... moving on.)
Some words for our sponsor Yolo-Games.com (52:01)
A quick stop at the guild (54:23) allows us to talk about your cures for gaming burnout. Also the long-awaited update on the potent aphrodisiac that is baked potato & beans.
A few more words for our sponsor Spielpro.com (1:13:30)
Comrade Nick introduces you all to Marxism by way of talking about the socio-political commentary buried within Euphoria: Build A Better Dystopia. All this is of course done in the name of higher learning as he is The Boardgame Professor. (1:15:35)
And finally we review a successfully concluded Kickstarter: Perdition's Mouth - Abyssal Rift. A grim, dark and bloody dungeoncrawler that is fully cooperative and comes with more darkness than Charlie Murphy. (1:29:35)
Always the deep and ponderous thinker, Ben welcomes you on his mind's journey as to the question why we want theme, and what we get out of wildly fantastical game settings.
February has to start on a somewhat dour note as we tackle the big question of how to keep going, when you feel burned out.
A few words for our sponsor: Spielpro.com (36:50)
This week's stay at the guild is shaped by the vibrant and exciting discussions happening on our forums. Particularly your replies to our question of conflict in gaming. (38:10)
A few more words for our sponsor: Yolo-Games.com (1:01:00)
And finally, we review When I Dream by Chris Darsaklis. A small, gimmicky-seeming party game that is much more satisfying than it seems at first. Not least of all because you get to wear a naughty blindfold. Though, possibly not for the reasons you might assume (01:03:51)
In unrelated news, we can neither confirm nor deny that the absence of our regular contributors Nick Mariner and TC Petty III. in this episode has to do with their involvement in a top secret counter-counter-counter espionage mission to get two infamous political leaders, code-named "Man Boobies" and "Puppet", to play Munchkin until they utterly despise each other.